Game guide · MINDONGYL
Your guide to Sokoban
Start Sokoban by looking at the playing area and its controls. Push every crate onto a target. Check the relevant rule before repeating a move. Identify the playing area and the controls you need. Check the relevant rule before repeating a move.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Build familiarity through play
After a move, check what changed. Decide which rule explains the new state before acting again. Notice the feedback after each input.
The objective of a round
Push every crate onto a target. Keep that objective in view throughout the round. Follow this game’s rules rather than another version’s.
The order of play
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Choosing and moving on screen
Arrow keys or direction buttons. Read a button’s label before selecting it. Read the example below alongside these instructions.
Put the rules into context
A crate in a non-target corner cannot be recovered by pulling. Apply the same reasoning to the position in your own round. Look for the relevant detail.
Keep this in mind
Consider the player’s access behind crates. Read the feedback to see why an action did not have the expected result. After a move, check what changed. Decide which rule explains the new state before acting again.
Further help with the game
While reading the Guide, what is the goal of Sokoban?
Keep this in mind: Push every crate onto a target.
Before I begin, how do I control Sokoban?
For clarity: Arrow keys or direction buttons.
Before I begin, what example helps explain Sokoban?
Keep this in mind: A crate in a non-target corner cannot be recovered by pulling.
For my first round, what should I watch out for in Sokoban?
Here is the relevant explanation: Consider the player’s access behind crates.
While reading the Guide, what format does Sokoban offer?
Keep this in mind: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
While learning, which play mode does Sokoban use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
When I return, where should I start with Sokoban?
For clarity: Move through empty floor.
While learning, do I need an account or a payment for Sokoban?
For clarity: No player account or payment is needed. Game scores are recreational results, not cash prizes.
As a new player, how can I find Sokoban again?
Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
For my first round, how do I report an issue with Sokoban?
For clarity: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.