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MINDONGYL

RULES & PRACTICE

How to Play Netwalk

Play Netwalk ↗

Game guide · MINDONGYL

Netwalk: from controls to your first round

Take a moment to check the current turn. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again. A new 5×5 network is created and its tiles are rotated. Keep the goal in mind before your next move.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

A small practice goal

Check the rule below as you play. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.

The objective of a round

A careful first move helps you understand the round. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move.

Step by step

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Keyboard and screen controls

A careful first move helps you understand the round. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The game area remains available above the explanation.

A useful example

A tile with north and east cables connects only to matching south and west cables on those neighbours.

A mistake to avoid

Keep the goal in view while choosing a move. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game area remains available above the explanation.

Clarifying the way this game works

During a round, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the current game state in view while applying this rule.

For this game, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. A new round resets the current game.

During a round, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. Use the labelled controls for your next action.

When I start, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game is played locally in your browser.

What rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The game is played locally in your browser.

How many people can play here?

Solo. This is local browser play, not internet matchmaking. You can start a new round from the game controls.

On this page, why are some tiles green?

They have a chain of matching cable ends to the central server. The game is played locally in your browser.

On this page, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. Use the labelled controls for your next action.

During a round, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. Keep the current game state in view while applying this rule.

Must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. The controls work with mouse or touch.

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